EventApi
Functions
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Registers a listener to the global onSyncClient
event. This will be fired on the logical client when a config is synced.
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Registers a listener to the global onSyncServer
event. This will be fired on the logical server when a config is about to be synced to clients.
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Registers a listener to the global onChangedClient
event. This will be fired on the logical client when a client side config is updated in-game.
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Registers a listener to the global onChangedServer
event. This will be fired on the logical server after an updated config is prepared for saving.